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Rogues pickpocketing legendaries in emerald nightmare
Rogues pickpocketing legendaries in emerald nightmare





In the end, I do feel that jealousy has led to a lot of crying that in turn has led to a lot of decisions by Blizzard to water down WoW. Why not look at it from the point of view from the proud owner of that newly obtained legendary and be happy for that person? Legendaries by nature should require work to obtain and nowhere is there any rule that they should be fairly distributed.

rogues pickpocketing legendaries in emerald nightmare

Most of the time the reasoning translates into an excuse as to why they are not willing to work for said item or why they feel it is somehow unfair. They then cry foul if they are unable to obtain it by whatever reasoning that they can come up with. I feel the real issue here is that people in general seem to become way too jealous that somebody has something that they do not. When will it be my chance to obtain a legendary? When the barriers to obtainment of a particular legendary suit my particular stats, class, hours of grinding, etc.įor the person that can obtain a legendary, is it not exciting and fun to have something that not everyone in the game can obtain? To me, the only equalization required for individuals regarding legendaries is time. The determination of the minority can be by class, stat level, number of hours of grinding, or any other barrier to obtainment and use that can be thought of by Blizzard. Rohan - I am sorry, but I do not agree with your blog on this subject.įirst of all, the concept of a legendary in my opinion, is to to remain rare in number and possibly have powers that can only be invoked by a minority of people. No other thing in the entirety of WoW's existence has upset me more than knowing no matter what I do, my main will never EVER be able to elect the new leader of the blue dragonflight, or help out the last remaining black dragon, simply becuase of his class. Legebndaries should be rare and hard to get, the epic quests should be for everyone, or at least everyone that is willing to commit the effort to see them. I've no problem with legendaries in general beyond that except I felt they were a little too common this xpac. They removed class quests (that players loved) and said they wouldn't do any more because so few players got to see them, but then they poor tons of rescources into these legendary chains that only a small percentage of a class gets to see? I don't get it. I just dont understand Blizzard's position on legendaries in Cata.

rogues pickpocketing legendaries in emerald nightmare rogues pickpocketing legendaries in emerald nightmare rogues pickpocketing legendaries in emerald nightmare

Very involved, amazing lore, anyone can do it and get something useful but not game breaking from it, and it was relatively available (I would have preferred a higher droprate and not be tradable) You missed the single best weapon quest chain blizzard has ever done: Quel'Delar.







Rogues pickpocketing legendaries in emerald nightmare